> ## Documentation Index
> Fetch the complete documentation index at: https://reaperagent.com/docs/llms.txt
> Use this file to discover all available pages before exploring further.

# Common Workflows

> Example prompts and workflows for everyday Reagent tasks

This guide shows practical examples of what you can accomplish with Reagent. Use these as starting points and adapt them to your needs.

## Project Organization

### Renaming Tracks by Content

Rename tracks based on their items:

```
Rename each track to match the filename of its first item, without the extension
```

### Color-Coding

Organize visually:

```
Color all tracks with "impact" in the name red
```

```
Color items by their parent track's color
```

***

## Working with Items

### Batch Renaming

Rename multiple items at once:

```
Rename selected items to "SFX_Impact_001", "SFX_Impact_002", etc.
```

```
Rename items based on their track name, increment suffix.
```

### Fades

Add or modify fades:

```
Add 10ms fade-ins and fade-outs to all items
```

```
Remove all fades from items on the SFX tracks
```

***

## Audio Processing

### Silence Removal

Clean up recordings:

```
Remove silence from these items.
```

```
Only remove silence from items longer than 10s
```

```
Remove silence from all item in the time selection and only keep the first take.
```

### Peak Detection

Work with transients:

```
Split each of these items 5ms before the transient
```

```
Align all selected item peaks
```

### Sound Classification

Identify and categorize sounds:

```
Rename selected items based on their ucs category.
```

```
Add ucs metadata to each of these audio files.
```

***

## Creating Variations

### Basic Variations

Create alternative versions of sounds:

```
Create 3 variations of the selected sound
```

```
Make 5 variations of the selected item with heavy randomization
```

### Controlled Variations

Specify what should vary:

```
Create 4 variations of the selected item, only varying the pitch
```

```
Make variations with subtle timing differences but no pitch change
```

***

## Dialogue & Vocal Processing

Reagent has dedicated tools for dialogue volume leveling and automatic dialogue editing. See the full documentation on the [Dialogue Processing](/features/dialogue) page.

***

## Library Organization

### UCS Categorization

Apply Universal Category System standards:

```
What UCS category would this car engine sound fit?
```

```
Rename the selected items using UCS naming conventions based on their content
```

### Metadata

Work with embedded metadata:

```
What metadata is in this file?
```

```
Add UCS metadata to the selected items.
```

### Batch Export

Export organized files:

```
Export selected items using last settings
```

```
Strip silence, rename based on ucs and export each selected item to desktop
```

***

## Session Management

### Project Overview

Get information about your session:

```
Create a csv file based on the tracks and media items
```

```
How many tracks and items are in this project?
```

```
List all markers and regions
```

### Finding Items

Locate specific content:

```
Which track has the most items?
```

```
Remove all items with "explosion" in the name
```

```
Select all tracks that has EQ plugin with high pass on it
```

***

## Complex Workflows

### Sound Design Pipeline

Chain multiple operations:

```
For each selected sound effect:
1. Detect the main transient
2. Align the item so the transient is at the cursor position
3. Add a 5ms fade-in
```

### Batch Processing

Process many items efficiently:

```
For all items on the "Raw Recordings" track:
1. Trim silence from start and end
2. Normalize to -3dB
3. Move to the "Processed" track
4. Color them green
```

***

## Tips

### Ask for Confirmation on Destructive Operations

For irreversible changes:

```
Show me which items would be affected if I deleted all items shorter than 100ms, but don't delete them yet
```
