Skip to main content
This guide shows practical examples of what you can accomplish with Reagent. Use these as starting points and adapt them to your needs.

Project Organization

Renaming Tracks by Content

Rename tracks based on their items:
Rename each track to match the filename of its first item, without the extension

Color-Coding

Organize visually:
Color all tracks with "impact" in the name red
Color items by their parent track's color

Working with Items

Batch Renaming

Rename multiple items at once:
Rename selected items to "SFX_Impact_001", "SFX_Impact_002", etc.
Rename items based on their track name, increment suffix.

Fades

Add or modify fades:
Add 10ms fade-ins and fade-outs to all items
Remove all fades from items on the SFX tracks

Audio Processing

Silence Removal

Clean up recordings:
Remove silence from these items.
Only remove silence from items longer than 10s
Remove silence from all item in the time selection and only keep the first take.

Peak Detection

Work with transients:
Split each of these items 5ms before the transient
Align all selected item peaks

Sound Classification

Identify and categorize sounds:
Rename selected items based on their ucs category.
Add ucs metadata to each of these audio files.

Creating Variations

Basic Variations

Create alternative versions of sounds:
Create 3 variations of the selected sound
Make 5 variations of the selected item with heavy randomization

Controlled Variations

Specify what should vary:
Create 4 variations of the selected item, only varying the pitch
Make variations with subtle timing differences but no pitch change

Library Organization

UCS Categorization

Apply Universal Category System standards:
What UCS category would this car engine sound fit?
Rename the selected items using UCS naming conventions based on their content

Metadata

Work with embedded metadata:
What metadata is in this file?
Add UCS metadata to the selected items.

Batch Export

Export organized files:
Export selected items using last settings
Strip silence, rename based on ucs and export each selected item to desktop

Session Management

Project Overview

Get information about your session:
Create a csv file based on the tracks and media items
How many tracks and items are in this project?
List all markers and regions

Finding Items

Locate specific content:
Which track has the most items?
Remove all items with "explosion" in the name
Select all tracks that has EQ plugin with high pass on it

Complex Workflows

Sound Design Pipeline

Chain multiple operations:
For each selected sound effect:
1. Detect the main transient
2. Align the item so the transient is at the cursor position
3. Add a 5ms fade-in

Batch Processing

Process many items efficiently:
For all items on the "Raw Recordings" track:
1. Trim silence from start and end
2. Normalize to -3dB
3. Move to the "Processed" track
4. Color them green

Tips

Ask for Confirmation on Destructive Operations

For irreversible changes:
Show me which items would be affected if I deleted all items shorter than 100ms, but don't delete them yet